They hit every target in the room at once, but their listed damage output is split evenly between them instead of being applied to each one in full. Explosive weapons (Fat Man, missile launcher) fare poorly in combat against multiple opponents.Heavy weapons behave in several distinct ways: Dwellers will change position afterwards. Enemies can be reassigned so that all melee dwellers are able to fight (if there are enough enemies) by first clicking on a dweller and then on the enemy. Melee weapons, as well as unarmed combat, can only be used in close combat, thus only one dweller with a melee attack can fight a given enemy at the same time while melee dwellers without an enemy can only look on. Shown on the weapon card or in the inventory screen, weapons can be Common, Rare, or Legendary. Weapon value in caps: The value of the weapon when sold from the inventory screen in caps. Damage: The damage caused by the weapon, which can be a fixed number, e.g. The damage for the weapons shown here are listed as normal for each weapon (no prefixes). 44 does 3-4 damage and is Common, while the hardened variant does 3-6 damage and is Rare. In addition, for Common and Rare weapons, the "Hardened" prefix will raise the Rareness up one tier. ![]() These weapons can be equipped by the vault dwellers with focus on protecting themselves during exploration of the wasteland, from feral ghoul, raider, deathclaw, and radscorpion attacks, or radroach and mole rat infestations.Īll weapons found in Fallout Shelter have "Rusty," "Enhanced," "Focused," "Hardened" and other versions which will subtract or add damage to the weapon. The only way a pipe rifle is better than S&P is if you get lucky and roll one of those with the explosive modifier.There are 139 unlockable weapons that can be found during Fallout Shelter's gameplay. It’s why S&P is considered one of the most OP guns in Fallout 4. And you can add the 15% damage boost from the Explosives Bobblehead as well. This modifier is also affected by the Demolition expert perk, doubling it’s damage dealt (up to 180 damage per bullet against a human target). ![]() However, you’re wrong about Spray-and-Pray and it all comes down to the simple fact S&P has the explosive modifier.ġ5 points of explosive damage doesn’t seem like much, until you realize that the aoe effect of the damage means that a target is receiving 15 points of damage to every limb per bullet (on a human enemy that’s 6×15=90 damage per bullet, not counting the weapon’s standard damage) without needing to actually hit the target directly (shooting the ground at their feet is quite effective). Ordinarily, you’re right about submachine guns. This happened during the Rite of Passage quest, where you go hunting for mirelurks. We got the Two Shot Lever Action Rifle from a Legendary Mirelurk Queen. ![]() Location: This weapon is added with the latest Far Harbor dlc. Two Shot Lever Action Rifle – Far Harbor DLC You can check out our guide New Nuka World Unique Weapons, and find out how to get them. Splattercannon is an automatic rifle that increases damage after each consecutive hit on the same target, Acid Soaker is a gun that inflicts ongoing acid damage and temporarily reduces damage resistance, Nuka-Nuke Launcher is a warhead launcher. Some of them tie into the amusement park theme, while others are simply bad-ass additions to your arsenal. The latest Fallout 4 DLC titled Nuka World introduces new legendary weapons. Splattercannon, Acid Soaker, Nuka-Nuke Launcher – Nuka World DLC This guide will show you the best unique and rare weapons in Fallout 4, where to find them and what they do. You can get them by killing unique enemies (and looting their bodies), or by finishing quests.
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